Cosmoteer 0.12.12 - Balance improvements and bug fixes
Cosmoteer 0.12.12 is out! And while it's not as huge as 0.12.11 or 0.12.10, it's still got some nice stuff in it. Specifically, thanks to some great work by the community crunching some numbers, I have done a pass over all of the weapons to adjust their damage, rate of fire, and ammo usage, to make them more balanced. (Standard Cannons are no longer the clear best weapon as measured by DPS.) There's also a bunch of other improvements and bug fixes, which you can read about in the changelog.